TES4qLOD - quick LOD Texture Generator for TES4: Oblivion & TES5: Skyrim
TES4qLOD
is a free program that can quickly generate textured LOD maps for wordspaces and superior distant land 3D meshes for TES4 Oblivion. And create textured surface maps for Oblivion, Skyrim and Fallout 3. It was originally written to address shortcomings in the official Oblivion Construction Set, which produced low quality, limited range LOD distant land, sometimes with gaping holes in the landscape - and took hours to generate small areas of landscape, crashing frequently.
Features and Advantages:
Generate all the LOD landscape textures at higher resolutions, ranging from 1024x1024, 2048x2048 and 4096x4096 in one go.
Can generate a combined bird's eye texture map of your landscape from the textures, quickly and easily.
Generate the Visible When Distant static objects file (e.g. distant buildings, trees). Can also allow you to simulate every mesh as VisibleWhenDistant.
Generates higher quality Oblivion LOD 3D meshes that align along all borders (no gaps in landscape!)
Generates the LOD normal quads and a single entire world's normal maps.
Is much faster (18x at the bare minimum) and simpler than the Construction Set.
Doesn't crash, unlike Construction Set which crashes after generating just 4-5 quads.
Correctly names texture files along the X and Y axis, unlike the Construction Set.
Doesn't create half-black textures unlike the Construction Set.
Limitation vs the construction set:
It doesn't currently blend texture layers, but takes the top-most, most opaque texture for each map point and uses the RGB for that. The CS supports up to 9 textures on any pixel and this improves the subtle shading. The improvement isn't dramatic, but blending might be nicer.
Standard Quality (1024x1024) Comparison:
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Bethesda Distributed example (post-processed with shrubbery).
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TES4qLOD Generated example.
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Download TES4qLOD
Paul Halliday aka 'Lightwave' (February 2007 -> September 2007)